A robust math library intended to be used in games. It provides Matrix, Vector,
Point, Curve, and Quaternion support as SSE vector/matrix math and
geometry support for bounding volume test. It is an ongoing project that will be
frequently updated with hopes to someday release it to the public for use. It is currently being updated,
unit-tested, and added upon by myself and Michael Sharpe (another DigiPen Student with a passion to
build an excellent math library.)
This is an ongoing project for me and Mike. We decided one summer that it was about time to quite
re-writing the same math code over and over again and build something that we could use in all our projects.
- Quaternion
- Matrix
- CPP Unit Test framework
- Curves (Bezier, arc lengths functions)
- Generic utility functions such as various randFloat/Int functions
Source coming soon.